What we will be exploring...
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What we will be using...
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Elements of Design:
• Line: A mark (usually made by a tool) that is longer than it is wide. Examples of lines are
modeled, cross-contour, and contour, implied. • Shape: A flat enclosed area with only two dimensions, geometric or organic. • Value: The lightness or darkness. • Color: Is comprised of three qualities. Hue––the local name for a local, (red, blue, yellow, green, violet/purple, orange) Contrast––the degree of lightness or darkness of a color. A tint of a color is created by adding white, a shade by adding black, and a tone by adding gray. Intensity/Saturation––the degree of dullness or brightness of a color. •Form: An actual three dimensional object or the word used to refer to an illusion of three dimensions on a two dimensional surface. • Texture: The way something feels, actual surface properties, or the way a two dimensional surface appears to feel––implied texture. •Space: Refers to actual area or depth in a work of art as in sculpture or the illusion of depth or space in a work of art as in painting. Space can be negative or positive. The illusion of depth can be created with perspective techniques. |
Principles of Design:
• Balance: The arrangement and proportion of things in a work of art––symmetrical,
asymmetrical, or radial. Refers to the composition. • Contrast/Harmony: Refers to difference or variety within a work of art. • Emphasis: Focal point or where the eye is drawn in a work of art. •Movement: How or where the eye travels when looking at a work of art. • Pattern: A surface element that is comprised of planned repeated units. •Rhythm: The repetition of elements within a work of art. •Unity: Refers a synergy of all the elements in a work of art. |